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I build stuff that ships.

Engineer at Microsoft on Minecraft Editor. I make things that reach a lot of people, and a few I made just for me. Everything lives here — case studies, writing, and what I'm currently into.

<about>

now Shipping the Minecraft Editor mesh-import feature. STL → voxels → in your world.
next OMSCS Spring 2027 (Georgia Tech).
lately First gym in my life — week 3, still showing up.

I'm a software engineer at Microsoft, currently on Minecraft Editor. The work I'm proudest of so far is a mesh-import feature that lets anyone turn an STL model into a placed-down voxel build in a Minecraft world — shipped to millions of players.

The rest of what I build is for me. Side projects that became real because I got annoyed enough at a thing not existing — a coach for pitches I was about to give, a hub for tracking my soccer Sundays, a tool for figuring out why my FIFA goals weren't going in. Some of them are here; more are coming.

I write about the work when I learn something worth holding onto. That's over here.

<background>

2024 — now
Microsoft · Software Engineer, Minecraft Editor
2027 — ?
Georgia Tech · MS Computer Science (OMSCS)
2020 — 2024
University of Virginia · BS Computer Science

<outside of work>

  • gamesThe reason I build software in the first place. Lifelong Minecraft player — full-circle, working on it.
  • sportsArsenal. Premier League and Champions League most weekends.
  • animeLost a decade of MyAnimeList history to vendor lock-in. Building AnimePicked as a fix.
  • techThe newest thing usually. Reading AI tooling docs more than I read books right now.

<how I think about it>

  • Compound growth. Trade present comfort for future capacity.
  • Cycles, not consistency. When motivation strikes, sprint.
  • Credibility over fame. Earned wealth, earned education, earned trajectory.

or just type. /help to start. tab to complete. esc exits. /creeper at your own risk.

dominicdacosta.com — /
/help
commands:
/ls projects list shipped projects
/ls writing list posts
/cat about short bio
/run <slug> open a case study
/open <slug> open live url (or github)
/theme dark|light switch theme
/email · /github · /linkedin
try also: /whoami /give /setblock /creeper /diamond /reset /clear

<projects>

<writing>

Jun 2026

Voxelizing a mesh, and the four UX calls I had to make

Design tradeoffs from the Minecraft mesh-import feature — preview before commit, resolution defaults, and why "import" became "place."

Each post opens its own page — /writing/voxelizing-a-mesh.

<currently into>

book
game
kit
album
BookThe Power Broker — Robert Caro
Game live · steam Hollow Knight: Silksong
KitArsenal '26/'27 home
Album live · spotify Charli XCX — BRAT
say hi at [email protected] — or find me on github and linkedin. // slow at email, but I read every one.

Together, visitors have mined

blocks · since the world opened, jun 2026